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#61 pacific

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Posted 07 August 2003 - 09:55 PM

In un MBT come quello descritto nei post precedenti:
Motore anteriore (Diesel a 2 tempi o 4 tempi Turbocharged)
Sistema per il combattimento centrale unmanned con torretta girevole di ampie dimensioni.
Vano equipaggio posteriore (Capsula eiettabile)
e' sommamente importante saper correttamente stivare le munizioni per indirizzare l'energia derivante dalle offese verso l'esterno.

Ci sono 2 metodi di stivaggio delle munizioni:
-1 tipicamente navale (Le cartucce stanno in piedi)
-1 tipico degli MBT (Le cartucce giacciono sdraiate).

Nel cesto della torretta di tutti i carri moderni le munizioni vengono stivate sdraiate. (sotto il livello della torretta)(magazzino inferiore)
Nella torrette dotate di magazzino munizioni posteriore le cartucce vengono stivate sdraiate (tutti i carri occidentali usano questo metodo)(magazzino superiore).

Assioma:
E' impossibile nascondere una torretta molto ampia e disabitata onde per cui e' utile che tutti i colpi di offesa vengano indirizzati su di essa.

Dato l'assioma sopra menzionato diventa vitale saper stivare i colpi del magazzino superiore o di torretta.
Nel magazzino superiore anche a discapito dell'altezza i colpi vanno stivati in piedi come sulle navi e non sdraiati.
Questo perche' la cartuccia deve sparare il proiettile in caso di offesa verso la direzione esterna piu' prossima e sicura.

Stivati sdraiati sparerebbero contro lo scudo corazzato del cannone provocando anche l'esplosione del magazzino inferiore del vano da combattimento.

Sarebbe utile che anche i colpi del magazzino inferiore fossero stivati in piedi.

Una crescita in altezza di una torretta disabitata non e' un danno se questa sfoga l'energia verso l'esterno e non verso l'interno.

Ricordarsi che se sparano al bersaglio alto tutto quello che sta sotto ha ampie possibilita' di salvarsi.

Le munizioni trasportate devono essere sempre indirizzate in direzione della via esterna piu' vicina per evitare uno stress interno che potrebbe portare alla morte dei trasportati ed alla completa distruzione.

:cool: :) :P
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#62 LarryT40

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Posted 14 August 2003 - 06:05 PM

What Tank is it, that Russia now has, that was at the Omsk show,
that out performs the Abrams Tank?
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#63 pacific

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Posted 14 August 2003 - 08:21 PM

Evolution of the T-92 concepts

They are ideas about a modern MBT with a weight less of 50 metric tons.

The first target is the team survival

The second target is the weight limitation with the max passive defence against the fire tout court

At the time none have a tank with the above mentioned characterstics ready to run out.

Frontal engine armoured chamber unmanned

Central armoured chamber with wide revolving turret (combat chamber) unmanned

Rear armoured ejectable chamber tank team Command and control systems

All less of 50 metric tons.

First of all survival.

:rolleyes:
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#64 pacific

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Posted 14 August 2003 - 08:47 PM

Godzilla, Gamera, Gappa and .......
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#65 LarryT40

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Posted 14 August 2003 - 08:56 PM

Mothra LOL
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#66 pacific

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Posted 14 August 2003 - 09:04 PM

All-Terraintula: Huge spider robot built to destroy Godzilla

Ancient Onces: Ancient race of crystalline beings from Antarctica

Anguilas: Ankylosaurus mutated along with Godzilla

Anguirus: Russian monster with spiked back

Atragon: Super submarine with freezing gun


Axor: A huge cobra with hypnotic powers


Bagan: Legendary monster of the orient


Bagorah: A space monster who looks like a bat and has a sonic scream


Baragon: Dinosaur monster with fire breath

Baragon (new): Prehistoric beast from a Native American reserve

Barugon: Legendary jungle monster with rainbow beam and freezing spray


Battra: Life force of the Earth created this black Mothra


Batragon: A bat mutated by a fallen meteorite


Beta-Beast: An alien mollusk with poison thorns and fire breath


Biollante: Combination of a rose, a human, and godzilla


Biollanteghidora: Biollante's new form after a battle with Ghidora


Breeder Beast: A huge unstable protoplasm


Burtannus: An electrically charged creature living beneath a tropical island


Centipor: A huge centipede mutated by a fallen meteor


Chimera: A mythical creature part lion, part goat, and part snake


Collossus: A huge robot made by Atlantians


Cybersaur: A golden dinosaur robot built by the U.S.A. to destroy Godzilla


Cyborg Whale: A prototype submarine gone out of control


Cyclops: A giant monster who can turn invisible at will


Dagara: Undersea monster of pollution


Daicondor: Giant bird mutated by bomb factory waste


Daieel: A huge silver water snake resident of Dr. Who's island


Daifly: A fly made huge by a strange gas


Daimanta: A manta ray made huge by a strange kind of "super food"

Dairobot: The Beastie Boys' weapon of war against evil monsters

Daispider: A huge species of spider


Death Ghidora: An ancient three headed dragon awoken by a dark fairy


Destroyah: Precambrian crustacean mutated by the Oxygen Destroyer


Dianii: A pack of alien hunters with huge bodies


Earth Eater: A mole like beast


Ebirah: Giant shrimp mutated by bomb factory waste


Energy Beast: A centipede-like alien


Fire Bird: A red-orange bird who breaths fire


Fire Rodan: Huge mutated pterodanodon with oral ray


Frankenstein: A boy who ate a living heart grew gigantic and became this


Gabera: Imaginary bully monster with electic grip


Gaila: A huge furry monster who lives in the sea


Gekido Jin: An ancient demon warrior with a huge hammer who cannot die


Gamera: Ancient species of turtle with fire breath and flying abilities


Gamera (new): Artificially created, uses plasma in a variety of attacks


Ganime: Tropical crab possessed by an evil alien entity


Gaos: Evil flying monster with yellow lazer weapon


Gappa: A family of huge bird-like monsters


Gezora: Squid possessed by an evil alien entity


Ghidora: Three headed space monster that can breathe lightning


Ghilaron: A huge eight-legged lizard mutated by a fallen meteor


Gigan: Space cyborg with buzz saw on chest and eye laser beam

Gigan (new): Cyborg created by the "Ancient Ones" to destroy Russia

Gimantis: Huge mantis mutated by scientific testing gone awry


Godzilla: Radioactive dinosaur, uses radiation in a variety of attacks

Godzilla (new): Lizard mutated by atom bomb test who can run fast

Godzillasaurus: Dinosaur that survived to the twentieth century

Golden Guardian: Metal creatures with eyebeams that make stuff gold

Gorgo: A protective mother dinosaur with big ears

Gorosaurus: Dinosaur that survived to the twentieth century

Guilala: Alien crystals merged to form this bug like monster

Guiron: Alien monster with knife-like head and throwing star projectiles

Gyaos: Artificially created flying monster with yellow sonic weapon

Hedorah: Alien monster made of sludge and pollution


Hero Zero: Young boy with super power to change size at will

Inagos: A huge insect monster fortold in legend

Intergalactic: Huge octopus-headed, crab claw-handed monster

Jet Jaguar: Humanoid robot with siz-changing powers


Jiger: Legendary monster with stinging tail and chrystalized saliva


Junior: A young godzillasaurus mutated by radiation


Kamakuras: A praying mantis mutated by military testing


Kamakuras (other): A praying mantis mutated by a fallen meteorite


Kameba: Jungle tortoise possessed by an evil alien entity


Kamerus: A beast foretold on a strange slab of rock found in Japan


King Ghidora: Three headed offspring of nuclear test who can control gravity


King Kong: Legendary giant ape who draws strength from electricity


King Seesar: Legendary lion guardian of ancient Japanese royal family


Krollar: An evil alien beast with burrowing powers


Kumonga: Spider mutated by military testing


Lava Monster: A family of huge lava-eating lizards


Legion: Silicon-based alien insects with laser weapons

Legion Plant: Huge flower that can create atomic explosians when pollinated

Lepirax: A huge fly mutated by a fallen meteor


Lord Howe: An Australian crustacean monster genetically produced


Magma: A prehistoric walrus awakened by global warming


Magnetic Terror: A seaturtle monster who absorbs magnetism


Manda: Snake-God of a buried empire

Manda (new): Chinese dragon created by the "Ancient Ones" to destroy China

Mecha Godzilla: Robot created by aliens for world domination

Mecha Godzilla (new): Robot built by USA and Japan to fight monsters

Mecha King Ghidora: Cyborg built in the 23rd century to fight Godzilla

Mecha King Ghidora (new): Cyborg built by a Mongol dictator bent on world domination

Mechanikong: A robot created to capture King Kong

Megalon: A cyborg summoned to destroy the Earth by Seatopia

Megalon (new): Monster sent by "the Ancient Ones" to destroy South America

Megavolt: A group of huge electric eels

Minya: Young radioactive animal adopted by Godzilla


MOGERA: Combination of two superweapons into a single vehicle

MOGUERA: Robot built by Russia to battle Anguirus

Moguera: A robot built by aliens to destroy Earth


Moonlode: A supercharged lunar alien


Mothra: Caterpillar mutated in atomic test


Mothra (new): Butterfly-like Goddess of an ancient civilization


Mothra (newest): Insect with miraculous powers recieved from a magic tree


Oodaku: Giant octopus; a native species of Faroh Island


Power Dragon: A winged menace of a city in the clouds

Pulgasari: A North Korean horned monster

Rattler: A rattle snake made by military testing

Rhetosaurus: A quadroped dinosaur who survived to the twentieth century

Rhiahn: An evil alien cyborg with a buzz-saw like tail

Red Ronin: A huge robot built to battle Godzilla

Reptilicus: A snake monster capable of spitting acidic slime

Rodan: A prehistoric species of flying reptile

Rodan (new): A surviving pteranodon mutated by atomic testing

Rodan (newest): Legendary "Thunderbird" of the Eskimos

Sanda: A huge furry creature who lives in the mountains


Sasoori: A huge scorpion mutated by military testing


Seaweed Monster: A creature made of a ferocious species of seaweed


Soran: A legendary thunderbird


Space Godzilla: Alien cells mixed with Godzilla's to create him


Space Monster: A reddish creature who arrived in the late Cretacious


Spiga: Huge spider mutated in scientific testing gone awry


Stone Guardian: A magic creature with the ability to freeze things


Super Mecha Godzilla: Robot weapon created by Japan to destroy Godzilla


Super Godzilla: Entity created by mixing Ghidora and Godzilla cells


Titanosaurus: Dinosaur who survived to the twentieth century underwater


Triax: Evil alien beast with rocket powered feet


Varan: Evil monster who can glide like a flying squirrel

Varan (new): Prehistoric monster awakened near the end of the millenium

Varan (newest): A lizard mutated by military testing

Viras: Alien squid-like monster with sharp forehead


Watchuka: A huge abominable snowman


Yellowback: A snake mutated by military testing


Yetrigar: Huge bigfoot monster from America

Yongary: Cheap Godzilla ripoff monster

Zarkorr: A space monster with eye beams


Zigra: Shark-like alien bent on conquering the Earth

:)

Beautifull movies
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#67 pacific

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Posted 14 August 2003 - 09:29 PM

http://dmoz.org/Arts.../Gamera_Movies/

http://search.dmoz.o...h?search=gamera

:)
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#68 pacific

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Posted 16 August 2003 - 07:06 PM

Principle #2: dominate the "red zone" close fight with a FCS-2D

If you take the 70-ton M1 heavy tank's 30-ton turret off, you have a 40-ton hull that can survive a main gun hit.

Turretless is a good thing.

When you study WWII armored vehicle design, you'll see that turreted tanks got heavier and heavier in an attempt to stay protected from bigger and bigger tank guns. With one exception: the fixed-mount German Assault Gun ("Sturmgeschutze")9.

The Assault Gun mounts its gun on the front of the hull without a turret which is easily seen from a distance. "If you can be seen, you can be hit, if you can be hit, you can be killed". As Weapons expert Ian Hogg has concluded, turretless is the way to avoid being seen or hit10. This is exactly what German Assault Guns did throughout the war. More on this when we look at a FCS-3D Assault Gun. Their designs stayed light throughout WWII and they were rarely hit. Combine this design with modern helmet sight technology and a machine gun/30mm autocannon for 360 degree close-in protection. But for the M1, let's keep the 120mm smooth-bore gun and give it 360 traverse, using a lighter unmanned turret/pedestal within a 10 ton weight limit---making a MEDIUM tank with heavy-tank level protection that can fly 2 at a time in a C-5A/B Galaxy aircraft, as well as be far more off-road mobile in the third world countries whose bridges and roads cannot take 70 tons. Call this the "FCS-2D". The Bradley could lighten up with a smaller turret and free internal space to carry a full 9-man infantry squad to be a companion "FCS-2D" vehicle.

The FCS-2Ds would be the weapons for the 2D axis of advance through valleys, roads, open areas, cities that an Army must take. If the Army must take these areas, why not fully OPTIMIZE the vehicles for this purpose? A FCS-2D should not be over 50 tons.

However, some will state that if we "started over" with a new vehicle design and materials we would be better off. OK, let's get to the heart of this.

The M1 is made of steel, depleted uranium and ceramics (Chobham armor).

_________________________________________

:cool: :D :rolleyes: :P

30-ton hull and 20-ton turret = 50-ton


Munizioni stivate verticali non orrizzontali, le stive possono contenerne molti di piu', l'energia delle esplosioni tende a dirigersi verso il cielo dei sistemi e non verso l'interno.
Oggi e' impossibile nascondere una massa di 20-ton ad un sistema di rilevazione elettromagnetico.
Se il bersaglio essere alto ben difficilmente i colpi saranno direzionati verso la sua parte piu' bassa con le scarse probabilita' che esistono di centrare quanto si trova sotto la linea dei 150-120 cm..
Avere il bersaglio (richiamo per allodole ben al di sopra di cio' che deve sopravvivere da un 50% di chances di sopravvivenza in piu'.
Tutti sparano sempre contro il bersaglio piu' facile o presunto tale pochi sparano verso un bersaglio difficile.
tutto cio' che e' sotto i 150 cm e' un bersaglio difficile.
tutto cio' che e' sopra i 150 cm e' un bersaglio facile.
Semplificare il compito dei tiratori e' un ottimo trucco per evitare che questi sparino contro le parti realmente vitali (motore equipaggio scafo).
Un equipaggio ben addestrato ed esperto non e' sostituibile nel breve e medio periodo.

It could be disinformatzia (misinformation)

:rolleyes: :D :P
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#69 pacific

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Posted 16 August 2003 - 07:16 PM

Indovinello:

Ponendo uno scafo ed una torretta (MBT) ad un' altezza superiore ai 150 cm. quale dei due essere il bersaglio piu' facile?

:rolleyes: :D :P :cool:

Placing one hull and one turret (MBT) to a height over the 150 cm. which of the two is the easiest target ?

:rolleyes: :D :P :cool:
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#70 pacific

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Posted 16 August 2003 - 07:23 PM

Everyone fire against the simple target none fire against the most difficult or hidden.

Everything low or hidden is difficult to hit

From the sky:

Everything under the turret is hidden and difficult to hit


:rolleyes: :P :cool: :D


Se sparano alto (od al bersaglio alto) e tu stai schiacciato a terra quante probabilita' pensi che abbiano di colpirti?

E' il vecchio trucco dell'elmetto sulla punta del fucile fuori dal bordo della trincea. (Un bersaglio facile ed una vittoria di Pirro).
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#71 pacific

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Posted 16 August 2003 - 07:36 PM

If you want defeat the M-60. Where do you fire?

You fire to the simple "the very high turret of the M-60".

If you want defeat the others.

You do the same.

The old M-60 was very high.

:rolleyes: :D :cool: :P
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#72 pacific

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Posted 16 August 2003 - 07:41 PM

The Army Leadership Cult = blind obedience lemming like behavior or how a senior leadership cult led to a flawed light armored vehicle selection process.

By a Concerned U.S. Army Officer

GEN George S. Patton Jr. once said:

"No one is thinking if everyone is thinking alike. In too many organizations, toadyism is buried like a cancer. It must be removed with the sharpest bayonet available. All sorts of suggestions, ideas, concepts, and opinions must be allowed to promote an environment of learning and imagination. A fault of many potentially fine commanders is a lack of the ability to admit that other people have good ideas. If younger Soldiers are not allowed to use and cultivate their imaginations and their abilities for abstract thought, where will we get the next generations of qualified, motivated, and confident commanders? Commanders who never ask for an opinion, never listen to suggestions, and think they have the only correct idea find that their Soldiers will stop communicating altogether. They'll begin to sit on their asses and wait for orders before doing anything. No matter how high in the ranks a man goes, he can't know everything. We can always learn from each other. Juniors must learn not only to be allowed to use their imaginations, but they must be encouraged to do so.

Moral courage is the most valuable and usually the most absent characteristic in men. I cannot count the times I've seen men who should know better than to keep quiet when unjust decisions are being made, decisions that literally affect the lives of tens of thousands of Soldiers. These decisions are made, not on the basis of sound military policy, but purely to further the political and personal ambition of officers in high command. Cowardice on the battlefield is disgusting enough. Cowardice in the military planning room is repugnant. It ultimately means the unnecessary death, mutilation, and disfigurement of Soldiers for the sake of the commanders. It takes courage to stand up for what is believed to be right and just. Most men seem to lack such courage. Sycophancy for the sake of career is just as deadly as incompetence."

:cool: :rolleyes: :D :P
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#73 pacific

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Posted 23 August 2003 - 11:28 AM

the T-92

Main gun (76 mm) ammo stowage/storage:

Ammo to the open air outside the armoured turret. (free to blow-up outside without injures to the tank-men/crew)

Ammo in vertical position and not horizontal position.
-------------------------------------------------------------------
Frontal engine.

Three man crew (tank team).


These concepts done the T-92 the most modern Tank concept prototype in the world.

Don't be lazies, misters.
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#74 pacific

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Posted 09 September 2003 - 05:45 PM

Do you want a Rolls Royce or a Tank?:rolleyes:
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#75 LarryT40

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Posted 09 September 2003 - 05:54 PM

With good Tank, people will say, Take Rolls Royce, leave here LOL
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#76 pacific

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Posted 14 September 2003 - 09:25 PM

the tanks are too expensive
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#77 LarryT40

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Posted 19 September 2003 - 06:08 PM

What's happen to the U.S.A. dollar?

OPEC and EURO? Could it be?

===================================


Pentagon!
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#78 pacific

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Posted 22 September 2003 - 09:04 PM

They want a weak U.S.A. Dollar to boost the economy inside U.S.A..
I think could be a economical war between U.S.A. and Eurozone.

There are only the nukes to stop the desire of war.
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#79 LarryT40

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Posted 22 September 2003 - 09:31 PM

http://news.ft.com/s...p=1012571727162


Dollar could plumb new lows, say traders
By Jennifer Hughes in London
Published: September 21 2003 21:25 | Last Updated: September 21 2003 21:25


The dollar could fall to fresh lows against the yen and weaken against other currencies, foreign exchange traders said on Sunday, after G7 countries called for more flexible exchange rates at the weekend. Japanese exporters would suffer from a stronger yen, which could choke off a nascent recovery in the economy.
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#80 LarryT40

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Posted 26 September 2003 - 11:13 AM

http://guns.ru/
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